Software Engineer II - C++ Job at Disney General Entertainment Press, San Francisco, CA

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  • Disney General Entertainment Press
  • San Francisco, CA

Job Description

Join to apply for the Software Engineer II - C++ role at Disney Entertainment 2 weeks ago Be among the first 25 applicants Join to apply for the Software Engineer II - C++ role at Disney Entertainment Technology is at the heart of Disney’s past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more – all working to build and advance the technological backbone for Disney’s media business globally. The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses. We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Company’s media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world. Here are a few reasons why we think you’d love working here: Building the future of Disney’s media: Our Technologists are designing and building the products and platforms that will power our media, advertising, and distribution businesses for years to come. Reach, Scale & Impact: More than ever, Disney’s technology and products serve as a signature doorway for fans' connections with the company’s brands and stories. Disney+. Hulu. ESPN. ABC. ABC News…and many more. These products and brands – and the unmatched stories, storytellers, and events they carry – matter to millions of people globally. Innovation: We develop and implement groundbreaking products and techniques that shape industry norms, and solve complex and distinctive technical problems. Product Engineering Product Engineering is a unified team responsible for the engineering of Disney Entertainment & ESPN digital and streaming products and platforms. This includes product engineering, media engineering, quality assurance, engineering behind personalization, commerce, lifecycle, and identity. Job Summary The NCPF Adoption and Orchestration team builds systems that provide platform abstraction across multiple partners and devices. We implement reliable, scalable services and processes that help coordinate efforts across NCPF, Media Engineering, and Brand Alliances. We are looking for a software engineer who wants to build and operate these critical services that support all NCPF Teams! We're a fast-paced, dynamic, collaborative and fun team, and looking forward to finding out more about you! Responsibilities Build and operate systems for providing platform abstraction for NCPF products across all Brands Coordinate and review requests across NCPF, Brands Alliances, and Media Engineering Build and operate systems for testing automation of products across all Brands Basic Qualifications Bachelors of Science in CS (or related) and 3 years of experience Strong programming skills in C/C++, Rust, or other lower-level programming languages, and a strong grasp of computer science fundamentals (data structures, algorithms, databases, etc.) Experience using source control systems and CI/CD pipelines. An ability to work both independently and collaboratively. Champion cross-team projects. Collaborate efficiently with product management, technical program management, operations, and other engineering teams to capture requirements, drive implementation, and provide transparency. A broad perspective on problem-solving. Strong communication skills and a desire to share your knowledge with team members and others at Disney. Preferred Qualifications Experience in bash scripting Experience with application development on console devices, such as Xbox, PlayStation, etc. Experience with application development for Set-Top Box providers The hiring range for this position in Seattle, WA and in New York City, NY is $109,500 to $146,800 per year; the hiring range for this position in Santa Monica/Burbank/Glendale, California and in Bristol, Connecticut is $104,600 to $140,200; and the hiring range for this position in San Francisco, California is $114,500 to $153,500 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered. Seniority level Seniority level Mid-Senior level Employment type Employment type Full-time Job function Job function Information Technology Industries Entertainment Providers Referrals increase your chances of interviewing at Disney Entertainment by 2x Get notified about new Software Engineer jobs in San Francisco, CA . San Francisco, CA $130,000.00-$238,000.00 2 weeks ago San Francisco, CA $145,000.00-$230,000.00 52 minutes ago Software Engineer, Backend (Multiple Levels) - Slack San Francisco, CA $99,500.00-$200,000.00 2 days ago San Francisco, CA $70.67-$208,000.00 2 weeks ago San Francisco, CA $130,000.00-$190,000.00 2 weeks ago San Francisco, CA $150,000.00-$176,000.00 7 months ago Software Engineer, Native Windows Development San Francisco, CA $150,000.00-$230,000.00 2 months ago San Francisco, CA $99,500.00-$200,000.00 2 weeks ago San Francisco, CA $120,000.00-$190,000.00 5 months ago Software Engineer, Frontend (All Levels) San Francisco, CA $150,000.00-$220,000.00 2 weeks ago San Francisco, CA $125,000.00-$160,000.00 3 weeks ago San Francisco, CA $135,000.00-$230,000.00 10 months ago San Francisco, CA $150,000.00-$250,000.00 7 months ago We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI. #J-18808-Ljbffr Disney General Entertainment Press

Job Tags

Full time,

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